![]() ![]() The Path Forward is Bright Though a Bit Unclear ![]() Additionally, powerful 3D rendering app-makers like The Foundry and Autodesk, will be developing their titles to work on top of Metal as well. The benefits won’t stop there however, you should also see improvements to desktop apps from the likes of Adobe, which will now be able to produce titles built on Metal. Overall, Mac users should expect to see better, faster, more polished gaming titles in the future, with greater visual effects due to improved access to the GPU. ![]() In it, the game Fortnite runs on the Unreal Engine 4, which has the Metal API integrated into it, meaning the game’s code can directly access the GPU. In a demo shown off at WWDC 2015, Epic games revealed a first-person, free-to-play zombie shooter that will take advantage of its new Metal underpinnings. Metal will be able to take advantage of the full power of a Mac’s GPU, giving games and 3D applications more visual pop and speed. Using the MetalKit framework, developers will be able to integrate Metal into “apps by providing essential APIs for controlling drawing and loading graphic assets.”Īs we pointed out the most obvious benefit will be improvements to gaming. The graphics processing units that Apple packs into its computers aren’t necessarily slouches, and because Metal has already been available on iOS for a year, Apple can rely on its considerable army of developers to create new, improved titles for its flagship operating system. El Capitan users should experience a faster, smoother, more responsive system. Thus, Metal will extend gains across the board, not simply to games, but to general graphics performance as well. Much like DirectX or more accurately, Direct3D, Metal is an application programming interface or API, which grants a programmer with low-level, low overhead access to hardware graphics acceleration. Metal was actually introduced in iOS 8, but with the recent announcement that it will be rolled into OS X, 10.11, El Capitan, graphic performance on Macs, particularly with regard to gaming, is likely to improve by leaps and bounds. Like DirectX, Metal is intended to provide games and applications, direct access to your Mac’s GPU, allowing improved rendering, frame rates, and other benefits. The best way to describe Metal is to compare it to Microsoft’s DirectX. RELATED: What is Direct X 12 and Why is it Important? You might have heard Apple mention Metal in recent keynote addresses, so we thought we might take a moment to explain what Metal is, and what it will do for graphics rendering on Apple computers. ![]()
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